Nikolay Zbyranyk
Seattle, Wa
mykolazbyranyk@gmail.com
Skype: nicolay.z
Portfolio: https://www.behance.net/Nicolay_Z
Linkedin: https://www.linkedin.com/in/nicolay-zbyranik-9716b997
Follow my facebook : https://www.facebook.com/nicolai.zbyranik
Follow my Instagram : https://www.instagram.com/nik_artist89/
Experience / Skills
Have both; Bachelor’s and Master’s degree in arts
Strong skills in drawing, painting, digital painting, illustration, plastic anatomy, sculpture, and basic architecture, pottery, and composition
Proficiency in Adobe Photoshop (and/or similar design software /Ui)
Understanding of development process and asset creation
Previous experience creating high-quality art for film or games
Strong understanding of traditional art theory: light, form, composition, color theory and anatomy
A keen eye for design trends and a strong understanding of art and design theory
Excellent ability to create detailed and fully realized key art for user experiences
Have great experience in creating a storyboard and illustrating various concepts, scripts, and scenarios
Excellent ability to generate and iterate on artistic ideas quickly and logically
Excellent ability to create project-defining artwork that explores a wide range of styles and moods
Have great experience with working closely with Lead Concept Artist and Art Directors to help establish aesthetic direction and solve visual problems
Excellent ability to visualize complex and forward thinking scenarios
Excellent ability to solve visual problems in collaboration with the broader team including other artists, developers, and designers to ensure concepts are as effective and informed as possible
Strong understanding of human and animal anatomy
Strong human sculpting skills with an ability to create highly realistic facial likeness
Ability to adapt rapidly to changing technology
Excellent ability to work well within a team, accept direction, and embrace change. Ability to collaborate productively with others
I have passion for making and playing great games, with an awareness of current titles and industry trends
Experience in developing 2D art for Match 3, Slots and Casino games
Experience with Jira, Redmine
Experience with Flash, Unity, Cocos, Unreal Engine
Ability to communicate (read, write, and speak) in three different languages; Ukrainian/Russian/English
Previous Employment
Nika Entertainment - Concept artist/production artist/2d art characters
Kyiv, Ukraine
October 2014 - April 2016
Concept art
2D Art
Ui Art
Basic concepts
Digital painting
Illustration
Tatem games- Production Artist
Kyiv, Ukraine
September 2013 - June 2014
Concept art
2D Art
Ui Art
Basic concepts
Matte paintings
Digital painting
Illustration
Supernova - Concept artist/production artist
Kyiv, Ukraine
September 2011 - July 2013
Concept art
2D Art
Ui Art
3D texture - molding
Digital painting
Illustration
Education:
Poltava National Technical University named after Yuri Kondratyuk
Bachelor - in Art -2007- 2011
Masters -in Art -2011- 2013
Courses and self-education:
Attended a seminar by CG artist Roman Guro -April 2014
Winner of the online contest "Star Sprint" (Italy)- April 2014
Goal:
To get 2D artist / illustrator / concept artist position and the opportunity to play a direct role in the unlimited growth and success of the company.
Created characters for mobile games: conveying personalities, emotions, weight, and motion Designed, textured, and digitally painted characters and storyboards
Developed landscape concepts, gadgets, weapons, characters, monsters for the games. Developed 2D art.